BIS 2022
Conference Management System
Main Site
Submission Guide
Register
Login
User List | Statistics
Abstract List | Statistics
Poster List
Paper List
Reviewer List
Presentation Video
Online Q&A Forum
Access Mode
Ifory System
:: Question & Answer ::

Video Direct Link | Abstract

Abstract
ABS-328
The importance of gamification to increase public participation in waste management system
Pristi Sukmasetya- Muhammad Resa Arif Yudianto- Rofi Abul Hasani
Corresponding Author: Pristi Sukmasetya


Question & Answer to the Presentation

Question from Ms. Ririn Suharsih
2022.12.21 19:01:02

Very nice presentation, in the conclusion stated that usability test was conducted to
make sure the capability of the prototype and the positive results were obtained. My
question is what method of usability test was used in this research?
Replies:


Question from Dr. Uky Yudatama
2022.12.21 14:46:44

Please explain ... why you claim that gamification can increase participation in the
waste management system, please convince us, if necessary, and provide concrete
evidence.
Replies:


Question from Mr. Budi Arif Dermawan
2022.12.21 14:34:58

Hi, my name is Budi from Universitas Singaperbangsa Karawang. You did a good presentation.
My question is how does the culture change after the implementation of the gamification method?
Replies:


Question from Mr. Ikhwanussafa Sadidan
2022.12.21 13:37:55

Thanks for the presentation, I think this is a very interesting idea. What are the
awards for the best and most active players in the game? Second, what if this game
is made in Virtual Reality format? For example, the type and volume of waste are
adjusted according to the reality of the nearest landfills.
Replies:


BIS 2022 - Conference Management System

Powered By Konfrenzi Ultimate 1.832M-Build6 © 2007-2025 All Rights Reserved