Wayang beber animation media as an effort for preserving wayang tradition based on information and technology Basnendar Herry Prilosadoso, Rendya Adi Kurniawan, Hening Laksani, Sri Murwanti
1,2,3 Faculty of Art and Design, Institut Seni Indonesia (ISI) Surakarta, Indonesia.
4 Faculty of Economics and Business, Muhammadiyah University (UMS) Surakarta, Indonesia.
Abstract
Wayang contains character education, referring to a transformation of the values of life in someone^s personality that, then, unites in the people^s behavior in a community.
As a priceless traditional art inheritance, wayang beber can be used not only for preservation and development aspects but also as an exploration in development through audiovisual media. The effort to develop wayang beber show as a source of inspiration is very important. This study results in an animation of wayang beber, aiming to improve and to preserve wayang beber Pacitan.
This study was developmental research. This study was developmental research that consists of 5 phases, including problem identification, planning, design and development, stabilization, and dissemination. The aim of this study is to develop wayang beber animation media.
Animation design collaborated with wayang beber show is assumed as an effort to solve educational problems in terms of a medium for character education and to preserve that traditional art.
The result of this study produces wayang beber animation media that is disseminated to several government institutions, namely office for culture and tourism, elementary schools, junior high schools and senior high schools in Surakarta.
Keywords: Wayang Beber- Character Building- Animation- Preserving Media- Education.