UI/UX Design for the Plant Seed Sales and Tracking System Using the Design Thinking Method Nada Fathi Muthia, Agus Setiawan, Pristi Sukmasetya
University of Muhammadiyah Magelang
Abstract
In this era of technological advancement, it is increasingly easy for humans to enhance their activities. Following the outbreak of the Corona Virus Disease 2019 (COVID-19), online shopping has become a common practice. Another notable impact of the COVID-19 pandemic is the growing interest in plant care among many individuals. This newfound hobby has led to an increased demand for plant seeds among sellers. A considerable number of plant enthusiasts now prefer to purchase seeds online. The purpose of this application is to assist individuals in conveniently and reliably shopping for high-quality plant seeds. Since plant seeds have a limited shelf life of no more than 5 days, we have incorporated a tracking feature to help users monitor the location of their orders. Therefore, the application is meticulously designed to offer solutions that simplify the trading process.
In our design approach, we employ the design thinking method, which includes the steps of empathizing, defining, ideating, prototyping, and testing. Following the development process, we have successfully created a mobile application model named ^Juragan Kebun,^ featuring purchasing, notification, and location tracking functionalities. For the testing phase, we utilized the maze platform, facilitating the evaluation of the application. The prototype testing involved 5 respondents, and the average success rate was determined to be 83%. Task 1 achieved a 100% success rate, while tasks 2 and 3 achieved 75% success each. During testing, users were able to complete tasks with ease, although some tasks posed challenges. In this design, it is essential to enhance performance to ensure users encounter minimal difficulties when using the application.
Keywords: User Interface, User Experience, Usabilty Testing