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Interactive Multimedia-Based Flipped Classroom Model to Enhance Creativity in Educational Media Technology a,b,c) Universitas Negeri Medan, North Sumatera, Indonesia Abstract This study aims to develop an interactive multimedia-based Flipped Classroom model to enhance students^ creativity in designing learning in the Educational Media Technology course. This study uses a Research and Development (R&D) approach by adapting the ADDIE model. The research subjects were sixth-semester students of the Mechanical Engineering Education Study Program. Data collection instruments included expert validation questionnaires, observation sheets, and student creativity tests. The results of expert validation showed that the model was declared feasible with a ^very good^ category in the aspects of material, design, and media. The practicality test showed that the model was easy to implement and received a positive response from students. Meanwhile, the results of the effectiveness test showed a significant increase in student creativity indicators, such as originality, flexibility, and elaboration. This model has been proven to be able to create active, interactive learning and support the development of students^ potential in creative thinking. The results of this study recommend the use of the interactive multimedia-based Flipped Classroom model as an alternative innovative learning strategy in teaching educational technology. Keywords: flipped classroom - interactive multimedia - creativity - educational media technology Topic: Multimedia and e-learning system |
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