Virtual Reality (VR) as Conversation Simulations to Enhance the Students^ Public Speaking
Puan Suri Mira (a*), Rafika Dewi (b), Bahagia Saragih (b), Ade Aini Nuran (b), Fanny Rizki S (b)

Faculty of Language and Art, State University of Medan, Jl. William Iskandar Ps. V, Kenangan Baru, Kec. Percut Sei Tuan, Kabupaten Deli Serdang, Sumatera Utara 20221


Abstract

This research aimed to describe how to use technology, Virtual Reality (VR) as tool to enhance student public speaking skills. In this research, Virtual Reality (VT) used for public speaking simulation in the public situation, which allows students to practice in interactive and realistic environment without any pressure from a real audience. Through Virtual Reality, students have the potential to practice using a variety of scenarios, obtain direct feedback, and manage nervousness, besides enhancing student self-confidence in public speaking. This study will determine VR^s effectiveness in improving students^ verbal and nonverbal communication skills and explore its potential for soft skills development within Academic Oral Language Skills. This research intends to serve as a reference to improve students^ speaking skills in the English Education Department at State University of Medan. This study aims to describe the use of Virtual Reality (VR)-based conversation simulations in the teaching of receptive oral language skills. In addition, the study also seeks to identify students^ responses to the use of VR-based conversation simulations and to reveal the various obstacles encountered in their implementation. This research employs a qualitative approach, with data collection techniques including interviews, documentation, and questionnaires.

Keywords: Speaking Simulation- Virtual Reality (VR)- Public Speaking- Receptive Oral Language Skills

Topic: Multimedia and e-learning system

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