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Development of Comic Media on Physical Activity and Healthy Lifestyle for Junior High School Students Culinary Education Study Program, Faculty of Engineering and Industrial Education, Universitas Pendidikan Indonesia, Indonesia Abstract The increasing sedentary lifestyle among adolescents has resulted in decreased fitness and an increased risk of obesity and non-communicable diseases. On the other hand, conventional methods of delivering health information, such as one-way lectures and textbooks, are often ineffective in reaching adolescent audiences. Objective: to develop educational comic media about physical activity and a healthy lifestyle for junior high school students with appropriate feasibility for publication. Method: Design Based Research (DBR) model: (1) Needs analysis (problem identification and student needs analysis), (2) Design (storyboard, script, characters), (3) Development (digital comic prototype), (4) Formative-summative evaluation (material/media/language expert validation, readability test, and pre-post knowledge, attitudes, and intentions) (5) Publication. Results: the comic meets the criteria of high feasibility, is easy to understand, and in limited trials shows a significant increase in knowledge, positive attitudes towards physical activity, and daily active intentions. Discussion: the success is supported by narratives and visuals that are relevant to the world of adolescents, multimedia learning principles, peer characterization as role models, and concrete and applicable messages. Impact: the final product is a comic that is easily integrated with PJOK/UKS subjects, increases health literacy, encourages active habits, and has the potential to reduce the risk of long-term disease in adolescents. Keywords: Educational Comic Media, Physical activity, Healthy lifestyle, Adolescents, Junior High School Students Topic: Education for sustainable development |
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