Development of Comic Media on Physical Activity and Healthy Lifestyle for Junior High School Students
Hafizh Muhammad Kurnia*, Cica Yulia, Yulia Rahmawati

Culinary Education Study Program, Faculty of Engineering and Industrial Education, Universitas Pendidikan Indonesia, Indonesia
*hafizh1254ads[at]upi.edu


Abstract

The increasing sedentary lifestyle among adolescents has resulted in decreased fitness and an increased risk of obesity and non-communicable diseases. On the other hand, conventional methods of delivering health information, such as one-way lectures and textbooks, are often ineffective in reaching adolescent audiences. Objective: to develop educational comic media about physical activity and a healthy lifestyle for junior high school students with appropriate feasibility for publication. Method: Design Based Research (DBR) model: (1) Needs analysis (problem identification and student needs analysis), (2) Design (storyboard, script, characters), (3) Development (digital comic prototype), (4) Formative-summative evaluation (material/media/language expert validation, readability test, and pre-post knowledge, attitudes, and intentions) (5) Publication. Results: the comic meets the criteria of high feasibility, is easy to understand, and in limited trials shows a significant increase in knowledge, positive attitudes towards physical activity, and daily active intentions. Discussion: the success is supported by narratives and visuals that are relevant to the world of adolescents, multimedia learning principles, peer characterization as role models, and concrete and applicable messages. Impact: the final product is a comic that is easily integrated with PJOK/UKS subjects, increases health literacy, encourages active habits, and has the potential to reduce the risk of long-term disease in adolescents.

Keywords: Educational Comic Media, Physical activity, Healthy lifestyle, Adolescents, Junior High School Students

Topic: Education for sustainable development

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