The Application of 3D Augmented Reality in the Kotta Cinna Site Museum Collection to Enhance Cultural Tourism Experience
Fitri Evita*1, Ichwan Azhari2, Komda Saharja3, Suhendra4, Salam Irianto Nadeak5

1(Politeknik Negeri Media Kreatif, Jakarta, Indonesia)
2(Universitas Negeri Medan, Medan, Indonesia)
3(Politeknik Negeri Media Kreatif, Jakarta, Indonesia)
4(Politeknik Negeri Media Kreatif, Jakarta, Indonesia)
5(Politeknik Negeri Media Kreatif, Jakarta, Indonesia)


Abstract

In today^s digital era and technological development, museums and historical sites have been interested and adopted augmented reality technology to protect historical objects from the risk of direct touch of visitors as well as to enhance the experience and attractiveness of visitors. The purpose of this research is to display the artifacts of the Kotta Cinna Site Museum collection by applying 3D augmented reality technology that serves to enhance the experience of museum visitors in the context of cultural tourism. This research uses applied research methods while combining qualitative and quantitative research methods. The research stages are divided into 3 stages, namely pre-production, production, and post-production. The pre-production stage begins with observation, interviews, and selection of artifacts that will be used as AR models, followed by the production stage as the application stage, and then ends with pre-production. At the production stage, the 3D Augmented Reality video model will be demonstrated, followed by validation by experts, then interviews again with users and ending by analyzing data in the context of interest and increasing visitor interest in the Cinna City Site Museum.

Keywords: Application- 3D Augmented Reality- museum- tourism- culture

Topic: Digital Media

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