APPLICATION OF AUGMENTED REALITY TECHNOLOGY TO THE ERUPTION OF MOUNT MERAPI AS A MEDIA FOR EDUCATIONAL KNOWLEDGE OF NATURAL DISASTERS AT THE YOGYAKARTA MERAPI VOLCANO MUSEUM
Herlina Jayadianti 1), Budi Suyanto 2), Arif Rianto Budi Nugroho 3)

1.2 Department of Informatics, Information Systems Study Program, UPN Veteran Yogyakarta
3 Department of Geological Engineering, UPN Veteran Yogyakarta


Abstract

Indonesia is an archipelagic country and has many natural disasters such as landslides, floods, earthquakes and volcanic eruptions. The causes are natural factors and unplanned regional development infrastructure.
The development of smartphones has increased sharply, allowing developers to create applications that can run on these devices, one of which is an augmented reality-based application. According to Marketsand Markets, the augmented reality market is expected to grow to -72.7 billion by 2024. Therefore, computers are expected to grow at a CAGR (Compound Annual Growth Rate) of 46.6% between 2019 and 2024.
Computer Vision is a field of technology that allows computers to recognize objects around them, for example QRCode code recognition. AR technology can be used to create everything from mobile games and learning media. The purpose of this study is to develop an augmented reality application for visualizing volcanic natural disasters, the model of which uses a waterfall model.
The results of the study are to create information media for the eruption of Mount Merapi based on 3-dimensional animation in the form of a mobile application based on Augmented reality for natural disaster knowledge media at the Mount Merapi Volcano Museum in Yogyakarta.

Keywords: Augmented Reality, Mount Merapi natural disaster, Waterfall, QRCode

Topic: Engineering

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