The Role Of Using Virtual Reality In Learning In An Educational Environment a) Sports Coaching Education, Universitas Negeri Surabaya Abstract This study aims to examine the literature on the use of Virtual Reality (VR) in education. The author discusses articles published in the last 10 years that discuss the use of Virtual Reality as a learning medium at all levels of education. A total of 50 articles were analyzed comprehensively. The results of the study show that there are various types of research methods and various levels of education ranging from pre-school (early childhood), elementary, junior high, junior high, high school, vocational school, course/training institutions and universities as well as education for children with special needs (disabled). The research designs found also varied such as experiment, analysis, mixed methods, classroom action research, survey, and development research. Based on the research findings, Virtual reality has a prominent role, namely to improve students^ ability to think, understand, respond, motivate, and improve learning outcomes in an educational environment. Research is mostly carried out at the secondary school and tertiary level, a little is given at the early childhood level. Thus, this article recommends that it be followed up by conducting research in early childhood to see the extent of the responses from students so that complete knowledge is obtained about the virtual reality phenomenon in its application in the educational environment Keywords: virtual reality- learning- educational environment Topic: The Future of Education Post Covid-19 |
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