The ^INOMARI^ Android Application as a Model of Distance Learning Media for Vocational School
Ahmad Fathan Rizqi Irawan, Didit Widiatmoko Soewardikeoen, Adrian Ariatin

Telkom University


Abstract

Distance Learning due to COVID-19 pandemic has challenged many schools especially for vocational schools which have the main competence in the form of practice. The research took case at SMKN 1 Simpang Empat, South Kalimantan which has main problem that is only 15% of students achieve the minimum passing criteria score during year of 2021. This problem arises because the existing distance learning media is less effective. This study aims to develop a model of distance learning media at State Vocational High School 1 Simpang Empat, South Kalimantan. The design thinking approach along with the concept of ^8 Golden rules of interaction design^ are used in designing the new learning media. The result of this research is ^INOMARI^ android application as a model of interaction design which can be used to make learning media in digital form. The concept of this application can be adapted for making other learning media according to school needs.

Keywords: Interaction Design, Distance Learning Media, Design Thinking

Topic: Other Social Sciences and Humanities

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