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Abstract
ABS-30
HOLISTIC MODEL FOR GUIDING GOOD DESIGN QUALITY IN LEARNING MULTIMEDIA DESIGN DEVELOPMENT
Edy Jogatama Purhita, Eko Sediyono, Ade Iriani
Corresponding Author: Edy Jogatama Purhita


Question & Answer to the Presentation

Question from Mr. Ahwy Oktradiksa
2020.11.18 07:55:33

Question : What and how far does HOLISTIC MODEL overcome like novelty in
problem of online learning in pandemic now sir? because from my watching on
your presentation the only about picturing the media, Thank you
Replies:

Reply from Mr. Edy Jogatama Purhita
2020.11.18 10:38:03

Traditionally, learning is done face-to-face, where students interact directly with the teacher. Interpersonal interactions, humans interact with humans. It involves physical interactions, psychological interactions, social interactions. This interaction builds communication that carries the content of learning content, the transfer of knowledge from teachers to students occurs. A very complex process involving many factors.

During the pandemic face-to-face learning was not possible because of health protocols. Teachers and students cannot interact directly. So that teachers and students in order to be able to carry out the learning process, media is needed as a means that can connect the two in a distance of time and space differences. So the learning media that is designed must be able to build a distance learning process that can replace the face-to-face learning process which is very complex, as explained above.

Learning media is not just an information board. However, it can build virtual relationships with teachers who are not in front of students directly. It is not just a relationship between humans and machines or electronic media, it is not just a matter of engineering engineering. Learning media that are able to build a good learning process that is interactive, communicative, recreational, educational.

The Hoslistik Multimedia Development model provides guidance so that the instructional multimedia designers do not only think partially in their media design considerations. Overall aspects are taken into consideration in terms of media form, media content, media users, engineering and didactics. In this case we offer 15 guiding elements that can be used in designing good multimedia learning that can meet the needs and solutions of distance learning which are concrete solutions to educational needs in a pandemic.

Reply from Mr. Ahwy Oktradiksa
2020.11.18 11:06:55

Thanks so much for clearing my question,..


Question from Mr. Edy Jogatama Purhita
2020.11.15 03:46:03

sudah bisa terima kasih
Replies:


Question from Mr. Edy Jogatama Purhita
2020.11.15 03:37:42

Kenapa link sdh di submit tdk bisa muncul ya ?
Replies:


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